Game Theory - part I

lecon2609a  2021-2022  Louvain-la-Neuve

Game Theory - part I
2.00 crédits
15.0 h
Langue
d'enseignement
Anglais
Thèmes abordés
Game theory is a bag of analytical tools designed to help us to undestand the phenoma that we observe wen decision makers interact.
Contenu
Topics in Game Theory
Part A Network Science and Economics
  • Representing, Measuring and Analyzing Networks
  • Learning and Diffusion on Networks
  • Games and Behavior on Networks
  • Game-Theoretic Modeling of Network Formation
Part B Market Design and Matching
  • The Basic Matching Model
  • The Medical Match
  • Assignment Markets
  • School Allocation
  • Course Allocation
  • Kidney Exchange
Méthodes d'enseignement
The course consists of lectures. The topics will be introduced during the lectures.
Compulsory homeworks will be assigned to students. Reading assignments are also possible.
Modes d'évaluation
des acquis des étudiants
Homework (50%) + Presentation of a research article (50%)
Ressources
en ligne
Slides, homeworks, exercises, compulsory readings will be available on the course webpage on Moodle UCL (http://moodleucl.uclouvain.be/).
Bibliographie
  • Social and economic networks by Matthew O. Jackson, Princeton University Press (2008).
  • Connections by Sanjeev Goyal, Princeton University Press (2007).
  • Network science by Albert-Laszlo Barabasi, Cambridge University Press (2016).
  • The Oxford handbook of the economics of networks edited byYann Bramoullé, Andrea Galeotti and Brian W. Rogers, Oxford University Press (2016).
  • Market design: auctions and matching, by Guillaume Haeringer, MIT Press (2018).
Faculté ou entité
en charge


Programmes / formations proposant cette unité d'enseignement (UE)

Intitulé du programme
Sigle
Crédits
Prérequis
Acquis
d'apprentissage
Master [120] en sciences économiques, orientation économétrie