Public thesis defense of Ketoma Vix Kemanji

LOURIM Louvain-La-Neuve, Mons

February 17, 2023

3.30 - 5.30 PM

Louvain-la-Neuve

Auditoire DOYEN 21 and on TEAMS

Doctoral Commission in Economics and Management Sciences

 

The Rector of UCLouvain and the Doctoral Commission in Economics and Management Sciences announce that Mr. Ketoma Vix Kemanji will publicly support his dissertation, for the title of Doctor in Engineering and Technology of UCLouvain.

 

VRTrain: A Method for Developing Head-Mounted-Display based Virtual Reality Training Applications

Interaction with computer systers help shape our experiences and how we interact with our environment. Virtual reality (VR) is an immersive multimodal interactive technology which has been proven useful not only for entertainment, but also in the professional context for skill training. However, VR technology is relatively new and there are currently no standards to guide the design and implementation of VR training application. Developing effective VR training systems requires not only effective systems and software engineering design, but also careful consideration of the application domain and educational science. Research studies have identified the need to design and implement VR training systems that effective represent application context, and flexible enough for non-technical educational and training experts to be able to modify the training simulation to meet specific training needs. Many of the current tools for implementing VR applications stem from the entertainment industry (games and film), and there is need for supporting tools for implementing VR training applications. In order to address these concerns, this thesis presents a method (called VRTrain for developing head-mounted-display based VR training applications for single-user non-critical training tasks. The method is composed of a training model with parameters, a step•wise approach for supporting this development, and a software framework enacting the application of this approach at the implementation phase of the VR training application. The method is developed based on state-of-the art research, and a case-based approach applied on four case studies and evaluated in a case for developing a VR system for training school teachers. The target audience of VRTrain framework are programmers who implement the VR training application for use by application domain and training experts.

 

For the good organisation of this event, please inform Ketoma Vix Kemanji of your presence. 

 

Access on TEAMS 

 

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